![]() Hollow Knight: Silksong is expected to launch for Xbox, PC, and Nintendo Switch within the next 12 months. With any luck, an official release date for Silksong will be announced in the coming months so that fans can then mark it on their calendars. Notably, The Knight did not need to use quite as much Soul to restore a Mask and so players may consider attacking enemies more aggressively in order to fill an entire bar of Silk.Īfter years of waiting and many Elden Ring comparison jokes, Hollow Knight fans may finally have a window of time to look forward to. Damage from environmental hazards or enemies can be restored using her Bind ability, which requires the consumption of a full spool of Silk. Unlike The Knight, however, Hornet is able to heal while on the move, whereas the former had to stand in place to restore their health. In the first game, players could find 16 Mask Shards and cap at a maximum of 9 lives, excluding charms like Lifeblood Core, and fans have reason to believe a similar amount will be available in Silksong. Hornet begins Hollow Knight : Silksong with five Masks, but players will presumably be able to find Mask Shards to gain more health. Hornet can now throw thumbtack-like objects, similar to caltrops, when battling larger foes that can seemingly trap them in place. Players that remember the second boss battle against Hornet in the Cast-Off Shell Entrance to Kingdom's Edge may also recall her area of denial devices, though there is a bit of a different take on them here. Alongside this, she maintains her AoE attack, seen in the first game, which sends pointed strings spiraling out from around her. ![]() Covered in this Lore page are details regarding the game world's origins and history, the societies and cultures that form the foundation for its multiple locations, the cast of. Hornet's combative abilities are much more aerially focused, so she is able to move freely when in the air and target an attacker. Lore for Hollow Knight: Silksong features information pertaining to the game's story elements and setting that help color the world. This kit allows Hornet to be quicker and more diverse in her movement, which is displayed during the trailer as she flips and leaps about with ease while dealing long-distance damage. Perhaps the biggest change from The Knight's parry ability is Hornet's utilization of a needle and silk, rather than a short-range nail melee weapon. However, her parry ability is mainly utilized to deflect specific attacks or for performing an offensive attack, where players will be able to strike enemies with Hornet's Needle to reduce their health. This includes leaping off intended enemy NPCs and stalagmites while dealing damage. The "Princess Knight" is able to bounce off of dangerous obstacles to propel herself upwards via her Needle, just as players were able to do in the first game. M.First and foremost is the classic parry ability that is reminiscent of the parry from Hollow Knight. Systems & Tools Programming David Kazi Additional Programming Jack Vine Additional Coding Tools David Lancaster Michael Jenkins Additional Environment Dressing Tyler Bartley Nathan Elmer Additional Character Voices Makoto Koji Tyler Bartley Hari Dimitriou Matthew Griffin Hannah Murdoch Bill Northcott Zara Pellen Victoria Roberts Cassandra "Friskk" Reyna Not Shalulu Vocals - City of Tears Amelia Jones Viola Tim Cheel Additional Atmos Tim Whitt Localisation Lead Matthew Griffin Translation - French Not Shalulu Translation - Russian Alexander Preymak Additional Translation - Russian Danila Evstifeev Andrey Torbin Alexandra "Alphyna" Golubeva Translation - Chinese Yun Wei 韦昀 Ruiyuan Li 李锐媛 Xuan Su 玄素 Kust 卡斯特 Wesley King 王凯 Steven Sun 孙天乐 Translation - Italian Federica Gaeta Marco Bortoluzzi Vecna Japanese Localisation Ryu Ito Japanese Publishing Support Kakehashi Games Translation - Brazilian Portuguese Lucas "Luska" Fernandes Vinícius "Viniuau" José Jonas Breda "Poteiga!" Luiz Fernando S. Marketing & Public Relations Matthew 'Leth' Griffin Health can also be recovered at Hot Springs, which are located around the world, or by resting at a Bench. The Knight also gains SOUL by attacking enemies, which they can then spend to recover lost health or activate special abilities. They must then return to their place of death and defeat their Shade in order to recover the currency. If the Knight is killed, they respawn at the last place they rested and lose all their Geo. Many areas have a ' boss' enemy that the Knight must defeat in order to continue, and have a number of sub-bosses that drop useful rewards or upgrades.ĭefeated enemies drop Geo, a currency that the Knight can use to buy items from shopkeepers. Maps for each area must be bought from a shopkeeper generally hidden somewhere in that area, and the Knight can also buy upgrades that place markers on the map or allow them to reveal parts of the map as they explore. ![]() In classic Metroidvania style, there are areas of the world that the Knight cannot access until they obtain particular Items or Abilities. The Knight can explore the large interconnected world of Hallownest using a variety of movement and combat techniques. ![]()
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